2016-05-21 17:50:42 Challenge: Tony is a professional gamer. He used to compete in international gaming competitions. He is feeling that the gamer population is decreasing due to predictable game ending and restricted game genres. The need of involvement of advanced technologies in gaming industry is at its peak. Solution: “Open-ended Gaming” uses computer vision and behaviour analysis to provide an open virtual-world platform, where gamers can experience unpredictable changes in gaming conditions based on their behaviour and gaming style. Result: The lost gamers will be retained and a new generation of gamers will join. It will also initiate a revolution in the gaming industry by providing multiple customizable features to the open world genre games.